University of Minnesota
Master of Science in Software Engineering

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SENG 5831: Software Development for Real-Time and Embedded systems

Real-time systems are systems in which a timely response by a computer to external stimuli is vital to the performance of the system's objective. We begin with basic computer architecture and hardware elements relevant to the study of real-time issues, including low-level input/output devices, interrupt controllers, and CPU cores. Next we study software design and specification methods such as flowcharts, state transition diagrams (finite state automata), and petri nets. Finally, we move on to real-time kernels, including task scheduling, interrupt latency, and communication and synchronization of tasks.
Course ID: 
SENG 5831
Complete Name of the Course: 
Software Development for Real-Time and Embedded systems
Intended Semester: